Trading While the term trade is often used when you do a transaction on MTGO, theres not really a process where you give some cards in exchange for getting new ones, except if you do it with a friend, but thats super rare
Ive made a lot of bad cards in my time, a lot of cards that I didnt like
I wouldnt normally advise putting cards in with such limited scope in your deck, even if they are linked to general, but this interaction is far too paramount, because we may be required to use large swaths of mana to control the board at instant speed
It may not seem great at first, but it's a decent two drop for decks like UW (artifacts) RW (equipment, and BR (cheap spells), so I think it'll make the cut surprisingly often
Combining Ugin, the Ineffable or another cost reduction card with Senseis Divining Top and Mystic Forge can help you storm off, and adding an Aetherflux Reservoir will close things out
Gallery and List of Channel Cards Arashi, the Sky Asunder Bamboo Grove Archer Born to Drive Boseiju, Who Endures Careful Cultivation Colossal Skyturtle Dragon Typhoon Eiganjo, Seat of the Empire Favor of Jukai Ghost-Lit Drifter Ghost-Lit Nourisher Ghost-Lit Raider Ghost-Lit Redeemer Ghost-Lit Stalker Ghost-Lit Warder Greater Tanuki Ironhoof Boar Jiwari, the Earth Aflame Jukai Preserver Kami of Bamboo Groves Mirrorshell Crab Mnemonic Sphere Moonsnare Prototype Otawara, Soaring City Reinforced Ronin Roaring Earth Saiba Trespassers Shigeki, Jukai Visionary Shinen of Fear's Chill Shinen of Flight's Wings Shinen of Fury's Fire Shinen of Life's Roar Shinen of Stars' Light Sokenzan, Crucible of Defiance Sunblade Samurai Takenuma, Abandoned Mire Touch the Spirit Realm Twinshot Sniper Best Channel Cards #10